ARON PENCE / INDEPENDENT GAME DEVELOPER

I make games.
Dungeon Flop is the big one.

An RTS meets D&D, built around co-op dungeon disasters, hired adventurers, permanent consequences, and player-made everything.

Dungeon Flop and Tall Folk are the active builds. Hold Until Dawn is the most game-forward thing I’ve made. Wagon Crawl is an ASCII fever dream. Every one of them is strange for a different reason.

THE FLAGSHIP PROJECTNOW ON STEAM
Dungeon Flop pixel artwork: a slime and a hero facing off in a golden dungeon
TACTICAL COMEDY ROGUELIKE

Dungeon Flop

2 GAMES IN ACTIVE DEVELOPMENT1 WAVE DEFENSE THAT ESCALATED1 ASCII FEVER DREAM3 PUBLISHED BOOKS

01 / ALSO ON THE WORKBENCH

Each one got weird
in its own way.

Current work, deep prototypes, and one
beautifully broken experiment.

Read what makes them weird ↗

02 / THE SYSTEM UNDER THE SYSTEMS

KLEP V2.0

A deterministic, inspectable symbolic behavior toolkit for Unity 6. Keys, locks, execution, and causal traces you can actually follow.

04 / THE TABLETOP SYSTEM

4d4 is in active playtest.
Four books are free.

Build characters, push the core rules, invent wild abilities, or pull a complete Scene from the 4Caster's Toolbox. The Quick Start, Expanded Rules, Skills & Powers, and Toolbox are ready to download and play.

Explore 4d4 & download four free books ↗
ROLL FOUR / TELL STORIESThe original 4d4 tabletop system mark from the Quick Start GuideTHE TABLETOP SYSTEM

FOLLOW THE WORK, PLAY A BUILD, OR SAY HELLO.

Keep in touch.